Woo! *Fanfare* CLICK ON THE PICTURE

Finally put into action everything I’ve been talking about. The scribbled lines around the 3d body, animated textures on parts of the body that would show the most life or thought.
The lines around the head are nearly perfect; the way they dance around the edge, breaking it apart from the whiteness of the background and only ever matching up with the ears at one or two specific angles.
The eyes and eyebrows constantly flickering brings him to life, they seem to add that extra bit of ‘thought’, indecision and curiosity to his character. I just need to see this in action in a longer scene, with some interaction with other characters, or objects.
On the first clip I was testing cylinders around the upper arms, which I then changed to planes (like the rest of the body). They just didn’t seem to have the right effect; mapped onto a curved surface rather than being completely flat like the planes.

Overall, I am pretty pleased with this, it’s very close to how I imagined – it just needs to be a bit scratchier and more frantic, only not too much; it has to suit the movement of the character and tone of the narrative.
I also could do with getting some flickering over the lips. Need to figure out how to make the outline change shape with along with them – morph/blendshapes somehow.